About TwistedPixel

Twisted Pixel Games is an independent studio that does two types of game development work:

  1. Top-quality contract work that is always on time & above expectation.

  2. Original IP titles that shake up what games are all about. Creative gameplay and impressive presentation is our focus.

Twisted Pixel is a registered developer for the following platforms:

The TwistedPixel Team

JOSH BEAR – Chief Creative Officer
After making numerous independent films and graduating from Ringling School of Art and Design with a BFA in Illustration, Josh moved to Chicago to join High-Voltage Software’s design teams. Josh’s unmatched knowledge of games and films, as well as his extreme and infectious passion, made him one of the company’s most respected and demanded designers. Josh co-founded Twisted Pixel Games to work on innovative titles that demonstrate creativity and excellence.

JOHN BODEK – Director of IT
John graduated from Penn State University with a BS in Computer Science. Most recently developing medical software for Siemens, he now works as a game-play developer as well as Director of IT for Twisted Pixel Games. John is thrilled to be working with such a talented group on his first title, which will be announced soon.

SEAN CONWAY – Designer
Sean graduated from Indiana University Southeast with a Bachelor Degree in business. A life long gamer, he now works as a designer for Twisted Pixel Games. Sean is enjoying working on his first title, which will be announced soon.

ALLEN DANKLEFSEN – Programmer
Allen graduated from FullSail's Game Design and Development program in 2005. Since then he has worked on several casual and serious games titles as a gameplay programmer, game engine programmer, and sound engineer. Under his belt he has a vast amount of completed projects and the few minor projects that just never seemed to get past the marketing departments...

MIKE HENRY – Lead Engineer
Mike Henry developed an addiction to programming games at age 8 on his Apple IIe. Despite his parents’ repeated intervention attempts, his fixation continued into adulthood, eventually leading him to trade a mostly-completed pre-med degree for a BS in Computer Science at the University of Michigan. Since then, he has spent 7 years in the industry as a programmer and lead programmer. He shows no signs of rehabilitation.

DAVID LEUNG – Art Director/Lead Artist
After graduating from the Art Institute of Pittsburgh, where he received a full scholarship for his art portfolio, Dave acquired his first game industry job at High Voltage Software in 1999. That first job turned into a career quickly rising to Lead Artist ranks, and over the course of 10 years released a multitude of titles including Leisure Suit Larry: Magna Cum Laude, Hunter: The Reckoning and Ben 10: Protector of Earth. Dave has been playing and studying games and movies since he was 5 years old and brings that wealth of knowledge and experience into his work.

DAVID RANKIN – Artist
David graduated from Purdue University with a Bachelors in Computer Graphics Technology. He now works as a part time object modeler for Twisted Pixel Games. David is enjoying working on his first title, which will be announced soon.

SEAN RILEY – Lead Designer
Unable to remember names, directions, or any other crucial information necessary for day-to-day existence, Sean's brain somehow retains the cost of a Silver Sword in Final Fantasy 1 (4000g, purchased in Elfland) and all sorts of other useless factoids related to his one true passion. He recalls climbing his first shadowy colossus with far greater clarity than milestones in his life like birthdays or graduations. His love for games is matched only by his gratitude toward his friends and loved ones for gently nudging him along on the path of survival. He'd thank them by name, except, well, y'know...

MICHAEL WILFORD – Chief Executive Officer
In 2001, Michael graduated from Penn State University with a BS in Computer Science and a minor in math. After graduation, Michael attended his third SIGGRAPH conference, where he was approached by High-Voltage Software with a programming position. Michael accepted and helped the company build new technologies and ship seven retail titles. When Michael saw the opportunity in early 2006 to partner up with Josh Bear and Frank Wilson to make next-generation games as Twisted Pixel, he jumped at the chance and never looked back.

STERLING WILLIAMS – Artist
Sterling graduated from the prestigious Ringling School of Art and Design with a BFA in Graphic and Interactive Communication. He now works as a part time visual effects artist for Twisted Pixel Games. Sterling is enjoying working on his first title, which will be announced soon.

FRANK WILSON – Chief Technology Officer
Frank graduated from the University of Delaware with a Bachelor of Science degree in Computer Science with a minor in Mathematics. After working at Zefer for 2 years, helping to turn a fledgling startup to a multimillion dollar corporation, Frank joined High Voltage Software where he became regarded as one of the best software engineers in the industry by those that work with him. After 5 years, Frank moved on to cofound Twisted Pixel in order to apply his efforts to the challenge of starting a game development company. Since 2006, Frank has served as Twisted Pixel's Chief Technology Officer by designing and being the primary engineer on Twisted Pixel's technology efforts.